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The Default Damage Allocation Procedure outlines how damage is applied when internals are scored if no damage preference is given by the Player prior to the internals being rolled.

(PB8.1) PURPOSE: The Purpose of the DDAP is to speed the game by having a standard order of damage so that the Moderator does not have to break the action in order to find out where the Player wishes the damage to be applied. As such, the DDAP will be used unless otherwise specified, and the Moderator will not stop damage allocation to request specific damage instructions.

The Damage Allocation Chart (DAC) is still used. This procedure is only used to determine which box is damaged when there is more than one choice, and that choice can affect the battle.

For example; The DAC calls for Phaser Damage. Rather than stop and ask the Player which Phaser to damage, the Moderator will simply follow the Order of Precedence (below) to determine which Phaser gets the hit.

(PB8.2) EXCEPTIONS: The Players have the option, at any time PRIOR to the actual damage being scored, to override the DDAP. The exceptions that the Player wants to make must be spelled out clearly to the Moderator in the most recent SOP. These overrides must follow all other normal rules of damage allocation (i.e., Phasers in arc, Best Phaser on 3rd hit, etc.) In cases of confusion, refer to annex 7E and hit the weapon of lowest priority first.

For example, if you’re expecting damage, and want to save your 360 PH-3 (Phaser #5) more than your FA arc PH-1’s (due to an incoming drone from the rear), you can let the Moderator know that you want the 360 PH-3 (#5) to be the LAST Phaser damaged. You would give the Moderator this information in your SOP. The info would have to be in each and every SOP that you want it to apply, otherwise the DDAP will be used. Remember to delete it from your SOP if/when you want the exception to no longer apply.

(PB8.3) DAMAGE ORDER OF PRECEDENCE: Below is the Default Order of Precedence for damage applied from the DAC. This is listed from first weapon hit to last.

The Moderators interpretation of what the Players DDAP override orders mean is final. If an order is vague or illegal, the Moderator will fall back upon the default order of damage without contacting the Player prior to internals being scored, so make sure you're specific.

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Copyright 1996-1999, 2005 Amarillo Design Bureau, All Rights Reserved Updated 15 November 2006