It has been a while since I played and want to confirm something. If I have 5 ships firing on another fleet with 4 ships (one being a scout with 2 sensors) when I allocate the firing I note what is being fired at what enemy ship but would only indicate which of the ships has something being fired at them so the scout cannot automatically protect the ship(s) with the most weapons being fired at it. For example my 5 ships, which I noted on my cards, are firing at the following 4 ships:
Ship 1) 4 Phaser 1
Ship 2) 1 Phaser 3
Ship 3) 2 Distruptors
Ship 4) 4 Phaser 1's, 4 disruptors
The scout would only know the 4 ships are being shot at.
Weapon allocation
Moderators: mjwest, Albiegamer
When allocating fire, you have to say what is being fired at who. So, the enemy will know which target ship has the most weapons fired at it, meaning they can use their scout functions to counter that allocated fire.
The scout will know what is being fired in addition to who is targeted.
The scout will know what is being fired in addition to who is targeted.

Federation Commander Answer Guy
Weapon allocation
Thanks MJ, so I fall back to firing multiple phases over multiple targets as a solution when a scout is present.
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