Gurps PD Question

Discuss your GURPS, d20M and Traveller PD here.

Moderators: mjwest, Albiegamer

Post Reply
User avatar
sinister
Lieutenant JG
Posts: 47
Joined: Wed Nov 01, 2006 6:10 pm

Gurps PD Question

Post by sinister »

I've never played gurps, do I need some sort of core book with Prime Directive?
User avatar
mjwest
Commodore
Posts: 4103
Joined: Sun Oct 08, 2006 4:30 pm
Location: Dallas, Texas
Contact:

Re: Gurps PD Question

Post by mjwest »

sinister wrote:I've never played gurps, do I need some sort of core book with Prime Directive?
No.

The GURPS Prime Directive book contains enough information to run GPD with no other GURPS books.

Now, you may want to use the other books, but there is no need.
User avatar
sinister
Lieutenant JG
Posts: 47
Joined: Wed Nov 01, 2006 6:10 pm

Post by sinister »

thanks!

I may try this, just for something different since I've never played gurps.
User avatar
Captain Rufus
Ensign
Posts: 15
Joined: Mon Oct 09, 2006 4:21 am
Location: SE CT USA

Post by Captain Rufus »

Ive been reading the book myself. It seems like GURPS Lite's rules with all the extra bits one would need to play in the SF Universe. Which is good because waaay back in the day original 3rd ed GURPS had so much stuff in it I just gave up trying to read it. PD did the nice way of easing us into GURPS instead of SJG's 2 volume 600 page total behemoth.

If I enjoy Prime Directive I can buy more stuff for it. ADB and SJG come out winners. The only loser is my wallet!
Play Fed Commander or other hobby games in or near Southeastern Connecticut? Join us! http://games.groups.yahoo.com/group/SECTRPG/
User avatar
Rindis
Lieutenant JG
Posts: 45
Joined: Mon Oct 16, 2006 7:03 pm
Location: Sunnyvale, CA
Contact:

Post by Rindis »

Captain Rufus wrote:Which is good because waaay back in the day original 3rd ed GURPS had so much stuff in it I just gave up trying to read it. PD did the nice way of easing us into GURPS instead of SJG's 2 volume 600 page total behemoth.
The bulk of the main books is all the advantages, disadvantages and skills. Read the main character creation chapter, the intro sections of the three I mentioned, and basic combat (at least, if you think your character could get into a fight). Once you're through that, you're generally ready to go. As such it never gave me any problems. ;)

Of course, that's almost exactly what GURPS Lite boils things down to. :) At any rate, the concept of putting the main rules in with good setting books is a real winner. Glad you're enjoying yourself!

Sinister, what systems do you currently play?
User avatar
sinister
Lieutenant JG
Posts: 47
Joined: Wed Nov 01, 2006 6:10 pm

Post by sinister »

I run: Deadlands, In Nomine, Pendragon, 7th Sea, L5R, D&D birthright and ravenloft and Marvel Superheroes.

I'm really wanting to do some sci fi stuff.
Current Games Being Played
Federation Commander
King Maker
Battlestations
D&D

hopefully soon Prime Directive
Post Reply