
(There had been an earlier thread discussing the C6 empires, but I felt it as well to have a clean slate in light of CL48's publication.)
So, now that the two factions from Star Fleet Battles Module C6 (the Carnivons and Paravians, or at least how either force may have looked had they survivied in the Alpha Octant through to the Main Era) each have a sample CA and DW in Captain's Log #48, plus the rules needed to make use of these sample Ship Cards in Federation Commander, it'll be interesting to see how the two factions will match up with, or rather against, their traditional neighbours/enemies in FC rather than SFB.
For the Paravians, they have a very different type of PPD to try and deal with to rimward, but neither the Gorns nor ISC have the kind of enveloper, sabot, or other such plasma torpedo options to present here. So, one could argue that the Paravians are the least affected of the "eastern" Alpha Octant powers by the transition, since the Quantum Wave Torpedo isn't really losing much in the way of functionality from one game system to another. Plus they'd have even more flexibility in arming their QWTs, as they have that much more reserve power to throw about during the course of each turn of play.
Although I suppose the inverse is the case for the Carnivons. Faced with three neighbours (or four, if you count the WYNs) which can run and gun with their reserve power in FC, the need to plan out Disruptor Cannon arming cycles might make things interesting for them. Heel Nippers may prove to have different pros and cons here, given the way that FC impulses (and damage control ratings) are set up. And while the Death Bolt is a much more standardized weapon in FC, so are the drones (and rack types) they will be used against. The differences in DB-ESG interaction may be worth watching out for here, too.
Plus, there is the question of how either faction may fare against the Andromedans. The "burn-through" effect against PA Panels might allow the Carnivons to pile on the hurt against a target mothership in a single turn to a greater extent than their disruptor bolt-armed rivals, but they could choose to alternate DC fire on each turn and press the offensive instead. While I wonder how the Paravians might be best advised to go after any Andros infesting their own space (or trying to get to their intended victims first).

