So, starting with the threads I posted earlier: We were playing FedCom, thought it lacked some things, modified the game on our own, discovered that we actually weren't reading the rules properly to BEGIN with, messed up the game system (not being familiar with the rules) and burned out one of our players completely and all of us stopped playing.
OOps...
Anyway, we all agreed that we have spent too much money on FedCom to let it just fade away. So we have restarted with 2 Rules: 1) We play 20 games BEFORE we modify anything, 2) When we modify, we derive from StarFleet Battles, not generate whole new mechanics from out of thin air, at the very least START with the SFB rules
So, we have some time before we do this mod (As we have played exactly 2 games... one 10th of our requirement.
I just got the SFB master Rulebook (2012) for my birthday and I've been starting with Legendary Officers (At the behest of folks here
Anyway, I figured folks may want to see what we are doing, comment on it (Tell us we are suitably insane, because we would happily agree with that assessment
So, I just consolidated all the rules pertaining G22 (Legendary Officers). Now I'm going to see if there is a way to make that work in an interesting way to make the human factor enter the equation.


