Player Aid
Moderators: mjwest, Albiegamer
Player Aid
Has anyone made a player aid that has a good overview of the rules for a new player?
Looking for short and sweet rules reference.
Stuff I want included would be Maneuvers, Photon Arming, Plasmas, Shuttle rules ect.....
If not, I am sure I can write one myself.
Looking for short and sweet rules reference.
Stuff I want included would be Maneuvers, Photon Arming, Plasmas, Shuttle rules ect.....
If not, I am sure I can write one myself.
I am board with looking good.
(Iggy Pop)
(Iggy Pop)
I attempted doing this once. I found that copying only a part of a rule or trying to put it into simpler words seemed to always leave important things out.
About the best I came up with was to put the rules that were referred to often on cards that could be flipped through quickly.
The same thing could be done digitally with a small document file. Use the rule numbers as HTML anchors and put a contents and an index at the top of the document. It can be saved as a Word .doc file and put onto a smart phone, pad, netbook, or laptop. Very handy!
About the best I came up with was to put the rules that were referred to often on cards that could be flipped through quickly.
The same thing could be done digitally with a small document file. Use the rule numbers as HTML anchors and put a contents and an index at the top of the document. It can be saved as a Word .doc file and put onto a smart phone, pad, netbook, or laptop. Very handy!
Mike
=====
Sandpaper gets the job done, but makes for a lot of friction.
=====
Sandpaper gets the job done, but makes for a lot of friction.
- krukeshank
- Ensign
- Posts: 11
- Joined: Thu Jun 30, 2011 10:30 am
- Location: Montreal, Canada
This isn't the whole thing you're looking for, but the Master Weapons Chart in the Commanders' Circle at least has the arming costs for each weapon on each weapon table.
Find it here: http://tinyurl.com/32xvzs8
Like I said, not the whole caboodle, but it's a start
Find it here: http://tinyurl.com/32xvzs8
Like I said, not the whole caboodle, but it's a start

A great 'play aid' is to simply buy the complete rulebook PDF from e23 and load it up on your smartphone or tablet (or laptop). Its got a linked TOC, and is searchable.
Pretty handy.
Pretty handy.
If you are local to the Kitsap, Jefferson, Peirce, Thurston or Mason County area in Western, WA state, feel free to PM me about getting a SFB/FC group going.
- Dal Downing
- Commander
- Posts: 665
- Joined: Tue May 06, 2008 1:43 pm
- Location: Western Wisconsin
Don't get hung up reinventing the wheel. Remember there is already a great quick start tool avaliable in the First Mission download. You could skim through that cut out the fluff and your halfway there. All you would really need to add for your own PRIVATE reference guide would be the missing weapons and defenseses.
-Dal
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!"
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!"
This is great.Kang wrote:This isn't the whole thing you're looking for, but the Master Weapons Chart in the Commanders' Circle at least has the arming costs for each weapon on each weapon table.
Find it here: http://tinyurl.com/32xvzs8
Like I said, not the whole caboodle, but it's a start
I wonder what it would take to get this updated to 2011?
- Steve Cole
- Site Admin
- Posts: 3846
- Joined: Wed Oct 11, 2006 5:24 pm
Define "updated to 2011".
You cannot add more to it (not and have it printable at a readable scale).
The other weapons are on other cards. You would do better to email a customer wednesday request for those cards to be put in the commander's circle (some already are, I think).
You cannot add more to it (not and have it printable at a readable scale).
The other weapons are on other cards. You would do better to email a customer wednesday request for those cards to be put in the commander's circle (some already are, I think).
The Guy Who Designed Fed Commander


Well, to me, master weapons chart implies master of all weapons for the game at the point in time it was published. Regardless, I was able to combine the commanders circle chart with the War & Peace chart into a consolidated landscaped version.
There was a lot of whitespace down the middle of the original and the font and graphics (with fluff) on the W&P chart were bigger than the master. After reconciling the tables and combining the two, I had room for the groovy new weapons arc diagram, though I may leave it out and put it on the 2nd page (reverse side) in favor of it being a pure weapons chart. It needs cleaning up and arming costs added to the W&P weapons. The charts are a little smaller but it's very usable and eliminates another document in the play area.
Monty
There was a lot of whitespace down the middle of the original and the font and graphics (with fluff) on the W&P chart were bigger than the master. After reconciling the tables and combining the two, I had room for the groovy new weapons arc diagram, though I may leave it out and put it on the 2nd page (reverse side) in favor of it being a pure weapons chart. It needs cleaning up and arming costs added to the W&P weapons. The charts are a little smaller but it's very usable and eliminates another document in the play area.
Monty
- kirbykibble
- Lieutenant JG
- Posts: 82
- Joined: Tue Jun 07, 2011 3:37 am
- Location: Earth
simple rules to make is to auto set with speed 16 and leave out special and evasive manoeuvres
also leave out burn through points and avoid overloading weapons.
the easiest race is the Klingons as they do not require overloading and/or holding.
also leave out burn through points and avoid overloading weapons.
the easiest race is the Klingons as they do not require overloading and/or holding.
We are the ISC! NO ONE CAN FIGURE OUT WHAT IT STANDS FOR!!