Well there's precedence for nuclear blasts causing damage from Balance of Terror. When the Bird of Prey drops debris out the airlock, along with a bomb, and tries to lure the Enterprise into a trap.Mike wrote:I think the whole concept of mines in FC is moot. If an entire starship explodes with an matter-antimatter reaction and doesn't do any damage whatsoever to ships even in the same hex, what could a nuclear bomb do if it was several thousand kilometers away?
That aside, one could assume the mine are of the "captor" variety, and move towards the ship before exploding. Of course in terms of the map they wouldn't "move" persay, they'd only explode in their hex but one could imagine them moving within that hex towards their target.
OR, one could assume that they're some sort of bomb-pumped laser. And when the mine explodes, it emits a focused blast of energy towards its target. The blast doesn't damage the ship, but rather the blast feeds the weapon which damages the ship. So basically like a one-shot, range 0 phaser I (or IV) or what have you.
Of course, Mines might be of a different nature in SFB. But coming as a non-SFB player, I don't know any of that. Most of my experience with mines comes from B5Wars.