Steve Cole himself was passing through town and kindly graced us with his presence for about 4 hours.
5 of us were playing. We played with the end two map panels as Asteroid panels. The entire panel was an asteroid field and the gray hexes were heavy asteroids.
Here is the set-up:
Player - Ship being flown - Assasination target
SCoutdad - Hydran Heavy Cruiser + Stingers - target: Klingon
Merl Dewitt - Fed CC - target: Gorn
Steve Schrek - Gorn CC - Target: Romulan
Josh Whicker - Klingon D7C - target: Hydran
Ken Thomas - Romulan RH - target: Federation
We played squadron scale (but for various reasons to become evident later, should have selected fleet scale).
The opening round was basically maneuvering for position. (No fire allowed on the first turn)
Schrek and I headed up the east edge of the map. planning a similar strategy. Grab flags from the two eastern markers, catch the middle one, then head down the west side and get those two.then run for the finish line.
Kenny went for the west side, planning the opposite of our strategy.
Josh and Merl went straight up the middle.
Josh fired an Alpha Strike w/OL's at me early on (st range
Steve and I maneuvered closer and closer as we collected flags. I knew that I was safe (as the Klingon player had me as a target), but I'm sure Steve was sweating it - hoping that I didn't have him as a target. Lots of shield damage occurred from speed 16 travel through a heavy asteroid field surrounded by a solid cloud of normal asteroids.
Josh plowed into the asteroids at speed 24 and soon reduced the field to only 4 ships. Since he was my target, I then took his target marker and became a free agent - much to the chagrin of the Gorn who was now one hex ahead of me, off the LF arc, and a valid target. 2 HB's, and 2 phaser-G's resulted in quite a few internals.
Merl decided to take advantage of the Gorns weakened shields and the close range and fired 4 fully overloaded photons at range 4. All of them missed.
At this point our special visitor, Steve Cole asked for a few minutes of our time before he headed back to the motel and Leanna (since it was 9:30 and they had to drive back to Amarillo this morning). He proceeded to thank us all for the hard work we've put into testing Federation Commander and then ask us for our wish lists for future products.
Steve was there for about 4 hours just talking and having a good time. He resolved a few rules questions, told a lot of stories (which is why we should have chosen fleet scale - we ran out of time), and listened to a bunch of our tales.
The end result was:
Scoutdad - three flags and 1 internal...
Streve Schrek - three flags and lots of internals...
Merl Dewitt - one flag and no internals...
Kenny - one flag and no internals...
Josh - DNF...
Fleet scale or less chatting and we could have finished the scenario, but we wouldn't have traded the SVC time for 3 or 4 complete scenarios.

