Sorry, missed this earlier ...
TJolley wrote:Not necessarily. If your opponant is on evasive, the carronade will miss on a 5 or 6.
No, that is not correct. (4A4) says, in part, for "the plasma carronade, move one column to the left ..." As long as you are firing with at least 3 points of power, the carronade will never miss.
So, let's take the example of a maxed out carronade. Normally, if you roll 1-4, you do 8 points of damage, and if you roll 5-6, you do 7 points of damage. If you roll above a six, you use the same basic procedure as a phaser, but in reverse. With a +2 shift, it comes out as this:
Roll - Damage
1-2 - 8
3-4 - 7
5 - 6
6 - 5
Carronades are great for smacking terminal EMers.