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Starbases

Posted: Mon May 05, 2014 11:38 pm
by toastie
While the Battle Station in ACTA seems a bit plain, I've been pondering rules for Starbases that would make them more than just a bigger version of the Battle Station. While not invincible, a Starbase should have impressive combat abilities on its own, and be able to support and provide protection for a defending fleet. In particular, a Starbase should be able to perform multiple special actions in a single turn. If there is interest, I can post my ideas here, and I certainly would welcome any feedback.

Posted: Tue May 06, 2014 3:22 pm
by Steve Cole
Starbases already exist in the other games. Tony just needs to convert them to the ACTASF nomenclature. That's the thing about SFU. It is internally consistent (as much as it can be) so we dont need to invent a nw starbase we need to convert the existing SFU starbases to ACTASF.

Posted: Tue May 06, 2014 11:41 pm
by Scoutdad
This has been added to my list of 'Things to do for ACTASF 1.2'