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Hydran Soldier
Posted: Sun Oct 09, 2011 11:45 am
by Scarecrow
Okay, I know it's not starship art, maybe it should go in the Prime Directive forum. I'll let the mods decide. Anyway, everyone's doing starships so I thought I'd have a crack at an alien instead. So, here's a Hydran from Prime Directive.
Done in Maya and ZBrush. I've still got a lot to learn about materials and lighting in ZBrush but it's been a fun learning experience.
Crow
Posted: Sun Oct 09, 2011 5:49 pm
by Sentinal
Nice job Scarecrow... awesome looking Hydran you got there.
Posted: Sun Oct 09, 2011 7:21 pm
by Scoutdad
OK... this is a definite sign that the world will end soon, but I like that image, too.
You did a great job capturing the likemess of a Hydran.
Too bad you didn't use a 3D program that could be used to print a 3D model.
Shapeways.com has a storefront where you can upload 3D designs and any interested parties can purchase however many of them they'd like.
you set the price and shapeways gets a cut for printign the miniatures.
I'd buy several of those - just to have to throw when my Hydran opponent is winning.

Posted: Sun Oct 09, 2011 8:05 pm
by Steve Cole
And, in the case of the Hydrans, I'd even give permission.
Posted: Sun Oct 09, 2011 8:44 pm
by Scarecrow
On the contrary, ZBrush will output an OBJ which, if not suitable for 3D printing, it would be a simple matter to convert into something that was. I have a feeling, looking at some of their latest minis, it's what Games Workshop use.
That said, it's not something that ever crossed my mind and the mesh hasn't be designed for it. I believe for 3D printing, the mesh has to be a single, airtight piece. This is multiple pieces and riddled with holes.
Might be worth a mess about with, though. I've always wanted to get something printed in 3D and I'm itching to have a go at a Seltorian too...
Obviously, anything I did would go through all the proper channels first.
Crow
Posted: Mon Oct 10, 2011 12:02 am
by phdillman
Rhino CAD/CAM (USD 995) can take .obj and convert to .STL and even has a test procedure to make such conversions "watertight".
Posted: Mon Oct 10, 2011 7:54 am
by Scarecrow
ZBrush is able to output to STL and there are STL exporters for Maya and also a couple of free obj to STL converters online. So creating an STL wouldn't be a problem. The model would, however need to be built from scratch as a single piece. That said, ZBrush's new Dynamesh feature will weld and retopologise meshes so it might be doable with that.
Well, as I say, making miniatures wasn't really what I had in mind, so we'll see.
Crow
Posted: Tue Oct 11, 2011 2:00 am
by Scarecrow
After posting I decided that I
really wasn't happy with the skin material and then went off and discovered the joys of MatCaps. So I've had another crack at it. I'm much happier with this one.
I've updated the image above
Enjoy,
Crow
Posted: Tue Oct 11, 2011 2:27 pm
by Steve Cole
Wow that is REALLY something, as in, something people would pay money for, if it was printable.