Page 1 of 2

BGM meets STL Fed Comm

Posted: Mon Aug 30, 2010 1:27 am
by Scoutdad
As has been hyped on the forum and the BBS for a while now, the St. Louis Federation Commander group was planning a Trek! [no pun intended] to Middle Tennessee to play Fed Comm.

On August 28th, the deal was done!
4 guys (Stephen, Rick, Josh, and Jim) drove down to meet us for a day of gaming... SFU style. We had a total of 19 people in a nd out of the game room on Saturday and as many as 14 all together at one time.

The order of the day was 300 point fleets in a series of one vs one duels.
Much mayhem ensued, many ships were blown up, copius quantities of chips and carbonated beverages were consumed and a great time was had by all.

Next time, we pack up and head to St Louis for the rematch.
He's two photos... more will be posted to photobucket later this evening:
Image
Image
For all ther rest of you out there within driving distance of middle TN, the game room is always open and anyone is invited to play.

Posted: Mon Aug 30, 2010 1:29 am
by Scoutdad
As many cameras and phones with cameras as were present for the event - I'm sure more photos will be posted here in short order.

Posted: Mon Aug 30, 2010 2:03 am
by JimDauphinais
It was a great time!

Thanks for having us down.

I think we fit yet another set or two of maps on that big table after the above photos were shot by turning all of the maps lengthwise (which works fine for the duel-like scenario we were all playing). I think that would have made 5 or 6 games going on the big table and one more on the corner desk. We were having fun trying to find out how many Fed Comm games we could simultaneouly jam into Tony's normally spacious gaming room!

For those interested in what we were all specifically playing, we were non-competitively playing a stripped down version of the Origins Tournament Scenario (300 points instead of 450 and no Dreadnoughts). I saw Feds, Klingons, Kzinti, Tholians, Orions, ISC and Vudar being played at various times. Most games were ending well within three hours. I saw no Romulans, but Mike Curtis (F.E.A.R.) almost gave the Gorns a try against my pair of Fed CS. Unfortunately, apparently the point totals for the existing laminated cards for the Gorn are hard to make work well with a 300 point limit. So, he instead went with a Kzinti NCA and NCC, which soundly beat my pair of Fed CS.

Posted: Mon Aug 30, 2010 2:11 am
by Scoutdad
Actually... Scott Burleson and Scott Ritenour were doing Gorn v Roms at the far (front) end of the table.
the game was fairly evenly matched, but I think in the end the Gorns finally gave up and fled... just barely managing to eek out an escape with their remaining ships.

Posted: Mon Aug 30, 2010 12:31 pm
by pinecone
Sounds like a great time! I'd love to see some right ups of the battles if you can :)

Posted: Mon Aug 30, 2010 12:32 pm
by Scoutdad
I'll be posting write-ups of the two I was in... the others will haveto provide info on theirs...

Posted: Mon Aug 30, 2010 12:39 pm
by pinecone
Cool! I'm looking forward to it :D

Posted: Mon Aug 30, 2010 1:59 pm
by Warhammer
*sigh* I wish we had a better group in Memphis. I have plenty of people to play with, but not enough to make a trek and make a day of it like this.

Posted: Mon Aug 30, 2010 6:53 pm
by djdood
That's one heck of a meetup guys. Very cool!

Posted: Mon Aug 30, 2010 11:54 pm
by Wolverin61
Looks like a great time was had by all.

Posted: Tue Aug 31, 2010 2:41 am
by yockbo
Warhammer wrote:*sigh* I wish we had a better group in Memphis. I have plenty of people to play with, but not enough to make a trek and make a day of it like this.
Memphis is much closer to STL than Murfreesboro. :D

Posted: Tue Aug 31, 2010 2:47 am
by Scoutdad
I think we should all just invade Warhammers place.
It's 3 1/2 hours from here... about hte same from St Louis...

If we planned it right, he wouldn't even know we were coming til we knocked on his door.

HeavyD

Posted: Tue Aug 31, 2010 12:44 pm
by yockbo
Here's a picture of the infamous Jim "HeavyD" Dauphinais:

Image

TN AAR

Posted: Tue Aug 31, 2010 12:54 pm
by yockbo
Here is my AAR for my second game of the day. My first one was a spanking handed to me from the esteemed Mr. Mike Curtis. This one was against Tony (ScoutDad) and had a slightly better result. ;)

This was a pretty interesting game and one that I am pretty happy about (in that it I didn’t make any blatant mistakes). T1 had us close and exchange a volley at the 9-15 range near the end of the turn. I correctly guessed when he was going to alpha, thus I powered up the IPG’s in ECM mode and he was adding +2 to his shooting. I did some nice damage on the CS, I shot 8xIC and 12xP1’s, so I mostly took down a shield (#1) and got a treat. His return volley was less impressive, however the PPD’s did chew up 20ish off one of my CA’s front shield, his 12xP1s did “2� damage due to the +2 IPG mod (nice!).

He turned cold (left), pooped out one F and turned on EM. I followed in and shot at the F, it hit for only a few damage on my #6 shield. Turn 2 had him continue to EM and recharge, moving speed 16. I think I went 16 also (he was going towards a corner, so I wasn’t worried about him getting away). I followed him and mid-turn took a range 4-5 shot (+1 for EM) that tore down most of the CS’s #3 shield. I was now in his six (behind him) and the range was under 6. He kept up EM so I didn’t have to deal with the rear firing F’s that those ISC boats have (only the CS in this case).

Turn 3 was the final turn. He went 24 and was able to turn his nose enough to poop out his Frigates Plasma F’s (FP arc, 2 on each ship) at one of my ships (range 8 or so when he shot). He’s where I didn’t make the mistake. I decided to stay on his tail instead of running from the 4x F’s. I maneuvered so that they’d hit my #2 and I did a little defensive fire from phasers, saving the P1’s for my alpha at his CS. After taking the hit (40 odd internals on the CA) from the plasma’s, the next impulse I alpha’d him from range 5. My undamaged CA targeted (overloaded) at one of the FF's, getting about 20-30 internals while my damaged CA shot into the nearly down #3 shield on the CS (recall the T2 phaser fire) doing another 20-30 internals. Net results was that he had two ships wrecked (CS and FF) and I had one CA damaged (-15 power and but most of my offensive weapons were still active) and one undamaged CA. Tony resigned at this point. Tony was also an excellent player and a down right gentleman. I think we were both feeling out the new ships. Man do I like those Vudars so far!

Posted: Tue Aug 31, 2010 3:44 pm
by Warhammer
Scoutdad wrote:I think we should all just invade Warhammers place.
It's 3 1/2 hours from here... about hte same from St Louis...

If we planned it right, he wouldn't even know we were coming til we knocked on his door.
I'll make sure not to leave the NSMs in the yard. :P