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Klingon Dagger Team Campaign (expert testimony needed).
Posted: Wed Jun 17, 2009 2:32 pm
by vburke
I want to run a Klingon dagger team campaign using the Modern D20 rules. Seeing my picture I use as my avatar gave me the idea of a mission to take back the Anarchist (D7 Battlecruiser) from the Hydrans. I'll probably use Fed Com rules for the space combat side of it. I need to know what (if any) is the SFU canon on when, where and how the IKS Anarchist was taken if not I suppose I can improvise and make it up myself. Would much rather hear any official story though.
Posted: Thu Jun 18, 2009 2:42 am
by vburke
I found the sheet on when it happened. I didnt see the play aids section for PD until ater I posted sorry for asking Ill make the rest up.
Posted: Sat Jun 27, 2009 5:28 pm
by vburke
Well now my players pulled a coup on me and went to making an Orion crime team!
Posted: Sat Jun 27, 2009 10:36 pm
by Wolverin61
vburke wrote:Well now my players pulled a coup on me and went to making an Orion crime team!
Yeah, you can never depend on players or PCs doing what you expect!
Posted: Sun Jun 28, 2009 2:02 am
by terryoc
VBurke, remember the OK6? It's the rear hull of a D6 mated with the front of an Orion ship. A crime team prevented the rear hull from self-destructing, so you could still use your basic "hijack a ship from the Klingons" idea for your story.
Posted: Sun Jun 28, 2009 10:12 pm
by vburke
That sounds like an excellent idea!