Page 3 of 6
Posted: Sat Jun 09, 2007 4:02 am
by AdamTurner
jmt wrote:terryoc wrote:Ahhh, the old drag them through an asteroid field until they explode trick... not the best way to kill an enemy, but the most fun!
It sounds as much fun as tractoring someone to hold them still so that conga line of 6 suicide shuttles can finally do something....

LOL....conga line. This strikes me as a hilarious image...
Posted: Sat Jun 09, 2007 4:48 am
by Scoutdad
I can easily picture it
da-da - da-da - da-
BOOM!
da-da - da-da - da-
BOOM!
da-da - da-da - da-
BOOM!
da-da - da-da - da-
BOOM!

Woo Hoo! almost as much fun as the asteroid death drag
Posted: Thu Jul 19, 2007 6:58 am
by Robert Knoke
If you really want to play some bad FC.... DON'T THOUROUGHLY READ YOUR (OR YOUR OPPONENT'S) SSD.
I was playtesting a Fed Battleship, and completely ignored the RA photon torpedoes. When you're big, and everything chasing you is smaller and more agile, your options run out quick after your HET.
Movements I thought were reasonable turned out to be pretty boneheaded.
That's my story, and I'm sticking to it.
Posted: Thu Jul 19, 2007 3:52 pm
by Scoutdad
Robert Knoke wrote:If you really want to play some bad FC.... DON'T THOUROUGHLY READ YOUR (OR YOUR OPPONENT'S) SSD.
My kids did that one with Battleships during playtesting. A Fed BB vs a Klingon B-10. My oldest son plays what we affectionately call the "close'n Hose'n" strategy. Basically, its go straight... go straight... go straight... go straight... fire everything... if you survive the overrun, then HET and prepare to fire again.
His B-10 survivered the over-run... barely and he HET'ted. Only to be on the receiving end of the overloaded RA photons he didn't know existed!

Posted: Thu Jul 19, 2007 4:56 pm
by mjwest
Man, I have never heard of so many HETing Battleships!
BTW, don't forget about rule update (2A2a) in the Battleships rulebook ...
Posted: Thu Jul 19, 2007 6:00 pm
by junior
Yup.
Battleships do NOT get a free HET!
Add that to "Rules that Kill"

Posted: Fri Jul 20, 2007 1:03 am
by irbaboon
junior wrote:Yup.
Battleships do NOT get a free HET!
Add that to "Rules that Kill"

Are there nimble ships in FC?
Posted: Fri Jul 20, 2007 1:22 am
by mjwest
irbaboon wrote:Are there nimble ships in FC?
No. There is no such thing as "nimble" in FC.
Posted: Fri Jul 20, 2007 11:56 am
by irbaboon
mjwest wrote:irbaboon wrote:Are there nimble ships in FC?
No. There is no such thing as "nimble" in FC.
Excellent. At least there will be no super cheap EM or 2 free HET's then.
Posted: Fri Jul 20, 2007 1:33 pm
by terryoc
Although most frigates get a cheaper move cost, which results in practically cheaper EM and HETs. The Orion CR also gets a somewhat cheaper move cost.
Posted: Fri Jul 20, 2007 3:12 pm
by TJolley
Most frigates can run around at 24, fire all their weapons OL'd, have enough power to accelerate every impulse, and STILL have power left for EM and HET. They are nasty little buggers.
The sole exception is the Fed Frigate, it has a tough time getting that Photon overloaded, but once it is overloaded, watch out, it is quick.
the thing with all frigates though is that they are crunchy on the outside and soft in the middle. One good volley will gut them.
(Fleet Scale player here..so all comments relate to fleet scale FF's)
Posted: Fri Jul 20, 2007 6:36 pm
by junior
Yeah, I'm in total agreement about the frigates.
Fleet scale frigates are, imo, basically PFs (albeit with fewer heavy weapons).
Posted: Fri Jul 20, 2007 8:05 pm
by TJolley
Absolutely true about Frigates, but boy are they fun to fly! They are tough to hit, but when you do, you smash them.
Posted: Sat Jul 21, 2007 4:50 am
by irbaboon
So if frigates are so good, I bet orions must be pretty tough.
They actually are like big frigates.

Posted: Mon Jul 23, 2007 7:41 am
by Robert Knoke
Here's another one....
"Never make a bet with a Sicillian, when death is on the line!"
(croaks shortly after)