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Posted: Tue Feb 03, 2009 12:37 am
by Jon Lawson
You may wish to decelerate and turn if you need a really tight turn, just a thought.

Posted: Tue Feb 03, 2009 9:40 am
by Kang
Jon Lawson wrote:You may wish to decelerate and turn if you need a really tight turn, just a thought.
Fly with the parking brake on, why not ;)

Fighters in Asteroids

Posted: Wed Mar 18, 2009 3:57 pm
by Hod K'el
terryoc wrote:On the standard asteroid maps, there are corridors between the clumps of asteroids, so it's never really necessary that a shuttle or fighter fly through an asteroid hex, because of their excellent turn mode and ability to decel at will. I personally think that the rules as written are fine, adding a bit of a tactical wrinkle to flying fighters in asteroids. I admit that the RAW are counterintuitive on this point, but I don't mind that.
Terry, After many, many days of thinking, I have come to the same conclusion! (Some of us are just a wee bit slower on the uptake.)