If anyone can refresh my memory of what points I've given out... and what they're spent on... I'll update the new "reference thread" with a note of that.
Captain Jack should have gotten one more point than Skexis and Marcus, I think. Fred might have missed the points from Act 1.
according to my character I had 5 spent with 1 left over and with the the 4 I just spent that leaves 9 spent and 2 left meanign I got 11 xps.
I already updated my character in the OOC thread here is the link so you can cut and paste it into the reference section.
OK, roger that, 8 points to spend. Headache now, dinner due, snow monster about to attack... I don't think I'll get it done soon, but we'll see. Gotta do the bathroom... gotta finish that up so the kids can once again be banned from my master bath.
Flax wrote:OK, roger that, 8 points to spend. Headache now, dinner due, snow monster about to attack... I don't think I'll get it done soon, but we'll see. Gotta do the bathroom... gotta finish that up so the kids can once again be banned from my master bath.
If you don't spend them now, you can save them up for the inevitable over the top psionic super powers phase.
(Or whatever it is that Captain Jack is saving up for....)
I want to do a upgrade to my dexterity... being doing a lot of jumping to conclusions, dodging responsibility and nimbly removing lizards ladies outfits... so I need to bank about 12 more to bump up my overall dexterity through practice...
Flax wrote:OK, roger that, 8 points to spend. Headache now, dinner due, snow monster about to attack... I don't think I'll get it done soon, but we'll see. Gotta do the bathroom... gotta finish that up so the kids can once again be banned from my master bath.
Maybe Fred should stay in the hospital while the party makes their big finale? That way at least on of the group will survive...! (Also... Flax can get his bathroom fixed.)
...
The rate of recovery for "generic damage points" is this (according to B424-425):
First Aid restores 1d+1 hit points on a successful roll.
While under real medical care... you get 2-3 HT rolls per day-- recover 1hp on success and 2hp on critical success.
(You guys weren't under quite the same time pressure back when Marcus got blown away, so we didn't bother to roll stuff back then.)
whatcha think? find a basement / sewer route to get into the buildings basement and work our way up floor by floor with our 12+ nomad avengers at our side?
Still think crashing one into the hanger is the best option. We know the garage, getting the plans would be good. I might know a guy who knows a guy...
(Roll contacts?)