Search found 83 matches

by toastie
Mon Nov 17, 2014 4:17 am
Forum: A Call to Arms Star Fleet
Topic: ACTASF 1.2 Plasma rules
Replies: 2
Views: 20072

ACTASF 1.2 Plasma rules

Do I have the following correct? Plasma torpedoes fired in seeking mode roll one die per torpedo. So, for a plasma S fired at 8" range at the side of a target with a max speed of 12" and no other modifiers, the to-hit is 3+. On a 1-2, the torpedo misses, and no damage is caused. On a roll of 3-6 the ...
by toastie
Mon May 05, 2014 11:38 pm
Forum: A Call to Arms Star Fleet
Topic: Starbases
Replies: 2
Views: 20221

Starbases

While the Battle Station in ACTA seems a bit plain, I've been pondering rules for Starbases that would make them more than just a bigger version of the Battle Station. While not invincible, a Starbase should have impressive combat abilities on its own, and be able to support and provide protection ...
by toastie
Sun Sep 26, 2010 2:15 am
Forum: General Discussion
Topic: Juggernaut scenario with 6 people?
Replies: 14
Views: 19268

The Juggernaught has to kill the Fed quick, cause he has the most crunch power. the next target is the D7C, unless the Tholian CA is using a partial photon load. the CR is always the last target.

I did chase the Fed first. But you can't make the CR the last target if it he's parked on your tail ...
by toastie
Sun Sep 26, 2010 1:45 am
Forum: General Discussion
Topic: Juggernaut scenario with 6 people?
Replies: 14
Views: 19268

After Action Report

I lost. We had exactly 5 people so we didn't need to substitute ships. We played the scenario from Klingon Border, which starts the battle with the alliance players at 15 hexes from the Juggernaut, instead of the Captains Log scenario which starts with the alliance players at 25 hexes.

On turn one ...
by toastie
Fri Sep 24, 2010 2:28 am
Forum: General Discussion
Topic: Juggernaut scenario with 6 people?
Replies: 14
Views: 19268

We are talking the FC version, right?
Yes. My question isn't whether it can be reinforced by SFB means. The question is whether I have to allocate all power I want at the beginning of the turn, or if I can add additional power for more boxes during the turn.

Example, I put 2 points of power at ...
by toastie
Thu Sep 23, 2010 2:52 am
Forum: General Discussion
Topic: Juggernaut scenario with 6 people?
Replies: 14
Views: 19268

Well, I volunteered. I've got CL #41, and one thing still confuses me. The rules say the rotating shield cannot be reinforced. Does this mean that you allocate power to the shield at the beginning of the turn and can't add any more during the turn, or just that you can't use power up to the # of ...
by toastie
Wed Jun 30, 2010 6:20 pm
Forum: General Discussion
Topic: BoM #1
Replies: 12
Views: 15990

I think B#2 is what is meant. PDFs of Module Prime Alpha (for Prime Directive) and Klingon Armada ship record sheets are already on sale. AFAIK no FC products are available as PDFs yet. IDK why B2 is being chosen, unless it is because it didn't sell that well as hardcopy and ADB is unlikely to be ...
by toastie
Wed Jun 30, 2010 3:00 pm
Forum: General Discussion
Topic: BoM #1
Replies: 12
Views: 15990

Steve Cole wrote:It won't happen in 2010.

We'll see how PDF sales of Briefing #2 go.
Do you mean Briefing #3? Isn't it hard to judge whether PDF sales are viable if it is an existing product? Or am I missing the point?
by toastie
Fri Jun 25, 2010 2:45 am
Forum: Preview Upcoming Cover Art
Topic: FC Boosters #28, #29 and #30 cover art
Replies: 12
Views: 57768

I wonder if the ISC booster will give some people the idea (or reinforce it) that the booms are the engines and that the ships are "backwards" since the other fleets are presented as flying towards the viewer. I know a few people that thought that after seeing the minis without seeing the SSD in ...
by toastie
Sat Mar 20, 2010 10:28 pm
Forum: Rules Questions
Topic: 8B102 Refiner's Fire Question
Replies: 4
Views: 9562

I've played this scenario both in SFB (long time ago) and in FC, and recall the SFB battle felt more 'balanced'. In FC, the default KR is the same as the SFB KRB which has reinforced shields and plasma S torpedos. In the SFB scenario the KRs do not have refits, and so have plasma Gs and the weaker ...
by toastie
Wed Mar 10, 2010 10:50 pm
Forum: Federation & Empire
Topic: Getting started with Federation and Empire?
Replies: 26
Views: 51428

marcus_aurelius wrote:Thanks for the info! I will be sure to screen the old counters to be sure
I don't bring any obsolete values into the new game.
Hey, I'm glad to see I'm not the only one in the area interested in it. I've been checking the Games Plus site daily waiting to see if they've gotten it yet.
by toastie
Wed Feb 18, 2009 9:29 pm
Forum: General Discussion
Topic: Downloadable "Living Rules"
Replies: 12
Views: 25774

I think the problem is that once the rules are in an electronic form, someone will post them somewhere and then the cat is out of the bag - there's no way to pull them back. Given that it has been pointed out that the majority of Fed Commander material is downloadable except the rules, ADB would be ...
by toastie
Mon Feb 09, 2009 6:32 pm
Forum: Rules Questions
Topic: Vudar Playtest
Replies: 39
Views: 57635

Doh! If I had just managed to see the last line of Steve's post, I would have realized they are two separate functions. Thanks.
by toastie
Mon Feb 09, 2009 4:55 pm
Forum: Rules Questions
Topic: Vudar Playtest
Replies: 39
Views: 57635

Is this effect in addition to the damage it causes to small units within 2 hexes, or instead of? In other words, is this a separate mode to defensive fire against small units, or is it a combined effect with the defensive fire?
by toastie
Fri Feb 06, 2009 8:17 pm
Forum: Local Groups & Retailers
Topic: federation commander in Illinios
Replies: 20
Views: 72094

The next scheduled meet is for Saturday February 28th at Games-Plus in Mt. Prospect at 1 PM.