| STAR FLEET BATTLES | INPUT GUIDE- 
	CL20 | 
INPUT GUIDE: CAPTAIN'S LOG 20
 There are many kinds of material for SFB, and we 
look forward to new submissions as the source of many bold new ideas, not to 
mention some hand-wringing when a good idea just isn't presented as effectively 
as it could be. Here is some advice.
GENERAL ADVICE ON SUBMISSIONS
	- Accept that the people at ADB, Inc. are overworked 
	and have a million things to do. Your submission will almost certainly not 
	get a full evaluation on the day it arrives. We try to get back to people 
	who send submissions within a month, and don't always manage that. Some 
	submissions are so simple and obvious that we can get you an answer right 
	away, but those are usually "no thanks" type answers.
- Do not send Email attachments without asking first if 
	we want the document. (Huge Email attachments slow down the system, take up 
	space on the web site, and more often than not arrive in a format we cannot 
	read.) Always send a brief summary first. If we're really not interested in 
	a series of scenarios inspired by the poetry of Khalil Gibran, we can all 
	save ourselves some time. If possible, send text documents IN rather than 
	ATTACHED to Email. This is easier for us to handle. Sometime in the future 
	we will post a series of instructions on how to format attachments we can 
	read and work with, but we simply haven't had time.
- If you do an SSD, the most important thing is for the 
	boxes to line up and for there to be no big empty spots inside the hull 
	outline. While more details on this will have to await a future issue when 
	we can devote the entire Input Guide to that subject, we can tell you that 
	all of our SSDs are done by computer "on the grid". Just about any computer 
	graphics program will have a grid; most can customize this to any size. We 
	use a two-point line with boxes 16-points (on centers) square. (The actual 
	outside dimension of a separate box is 18 points since the outer half of 
	each line adds to the "center-to-center" dimension.) All of your boxes 
	should either line up on each other, or be offset by half of a box. We get 
	SSDs all the time that have huge hull outlines with some boxes scattered 
	willy-nilly around inside of them, none of them lining up and plenty of room 
	to stick in a few more.
TERM PAPERS
    In SFB, one of the greatest 
achievements is also (if you work the system the right way) the easiest, getting 
a term paper published with one of your own tactics. Players like Kaufman and 
Mizia have become game room words to many SFB players. To improve your chances 
of getting published, however, here is some advice.
	- To work the system, you have to understand the 
	system. We grade papers twice a year, for each issue of Captain's Log. So do 
	not expect to receive word that your paper was selected the day after you 
	send it. One Fleet Captain remarked recently that he had sent in ten papers 
	several years ago, and one of them had been in every issue of Captain's Log 
	since that time.
- Received papers are given a preliminary screening by 
	Steve Petrick for obvious duplications and rules errors. You should check 
	yours against all published papers and for rules errors before sending them. 
	If you send a bunch of papers and the first five are duplications or 
	illegal, Steve P may put the rest of yours at the bottom of his stack.
- Twice a year, we pick term papers out of the file for 
	grading. We have hundreds on file, and the way we pick them is 
	half-scientific and half-paranormal. There simply isn't time for the judges 
	to grade everything at once (we have too many), and the odds of a given 
	paper getting picked in a given cycle are about one-in-five. Of course, that 
	is picked for the "grading pool"; your paper still has to get a good grade 
	to get published.
- Beating the odds on this selection is the biggest 
	hurdle. There are no surefire ways to get into the "general pool", and even 
	bribery doesn't help. Being someone known to be helpful is rumored to help, 
	and being someone who is a constant annoyance is said to hurt your chances. 
	(This isn't really true; one of the most annoying people on the BBS got 
	published in this issue.) Having a lot of papers in the file does help, as 
	that one-in-five selection process means that if you have five or more 
	papers on file, your odds of getting into the pool approach 100%. Staffers 
	and Fleet Captains are guaranteed to have a paper put into the pool (if they 
	have one on file) and we've been known to pick a paper because the author 
	had done a lot of playtesting lately. Shorter papers are picked more often 
	than longer papers simply because longer papers are harder to use (as they 
	eliminate several smaller ones when graded papers are picked for the book). 
	If you send in several papers which are obviously the bullet points in a 
	longer thesis, we will almost certainly merge them into one big paper.
- Before the "General Pool" is picked, however, we pull 
	every single paper on each of the two "Special Subject Areas" for that issue 
	(e.g., this issue they were bases and simulator races). If you dumb-lucked 
	into having a paper on one of the selected subjects, you got into the pool 
	for that subject. Ken Burnside has so many papers on file that he usually 
	gets one into every special subject pool and the general pool.
- Now, here's a little secret that all but guarantees 
	getting a paper graded. All F&E TacNotes, Omega papers, and all Tournament 
	papers are graded in the cycle after they arrive, every single one of them, 
	since we get few of these papers and every one of them we had as of the time 
	CL20 was done have already been graded. (Some papers which received passing 
	grades remain on file because we had more papers than we could use.) If you 
	send in one of these papers that gets past Petrick, it will be sent to the 
	graders. Unless we start getting more of them than we can grade.
- If a paper gets graded but not used (didn't score 
	high enough to get in, or you already had one in that section) it will be 
	filed for future use. These "approved" papers do not have to be graded 
	again. Every single issue since the new system went into place with issue 
	#10 has included "previously approved" papers. These "approved" papers are 
	filed by their grade (best at the top) and within each grade, they are filed 
	in the order they were graded. So if you had even a relatively low-scoring 
	paper (the minimum kept on file is 18 out of 50 points) it will certainly 
	get used (even if takes a year) because the 18-pointers we graded for CL17 
	will be used before the 18-pointers newly graded for CL21.
- Posting papers on the BBS is a good way to find out 
	if you have run into a rules error or a duplication, or if you need to 
	expand or revise your paper to cover an additional point or eliminate one 
	minor sub-item which turned out to be illegal.
- The biggest no-no is to send in a term paper based on 
	an unfinished playtest rule. These will be sent to the playtest report 
	section and will not be graded as term papers.
LINE ITEM FORMAT
    We cannot emphasize enough that when 
you send a playtest report on a new rule, or even spot a place in a published 
rule where errata is needed, we need it in the line item format:
	- Rule number first, and please get the right one.
- What the problem is, and why you think it is a 
	problem.
- Your proposed fix, and why you think it is the best 
	one. You might also mention other fixes and why they're not as good.
- Your name, plus your Email address, plus the date. 
	That way we can get back to you if we need more info, and we can tell which 
	of two similar items you sent is the most recent. When you send a second 
	report on a batch of rules, DO NOT resend the previous reports unless you 
	have revised them with other information that needs to be considered.
  
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