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JohnDDW Lieutenant JG
Joined: 11 Feb 2017 Posts: 41
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Posted: Wed May 13, 2020 5:08 pm Post subject: Battleship movement cost |
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Just curious, got the federation commander reference rulebook recently. Do battleships have the same energy cost per base speed as dreadnoughts? Do corvettes have the same energy cost per base speed as frigates? I don't see them on the table in 2B1b. |
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Sgt_G Commander
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Joined: 07 Oct 2006 Posts: 529 Location: Offutt AFB, Nebraska
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Posted: Wed May 13, 2020 5:31 pm Post subject: |
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Heavy Cruisers are typically move-cost 1.0
Dreadnoughts are typically move-cost 1.5
Battleships are typically move-cost 2.0 _________________ Garth L. Getgen
Master Sgt, US Air Force, Retired -- 1981-2007 -- 1W091A |
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mjwest Commodore
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Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Wed May 13, 2020 9:44 pm Post subject: |
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What do you mean by "corvette"?
The small military ships have a movement cost of 0.25 (e.g. frigates and smaller). However, there is at least one civilian craft that has a movement cost of 0.125 and the gunboat movement cost (a class of ship not yet in the game) still has an undefined movement cost (though last thoughts indicated it would also be 0.125). _________________
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JohnDDW Lieutenant JG
Joined: 11 Feb 2017 Posts: 41
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Posted: Wed May 13, 2020 10:54 pm Post subject: |
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Things generally "smaller" than frigates I suppose. Police Cutter (POL), Patrol Corvette (PC), etc. |
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djdood Commodore
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Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Thu May 14, 2020 3:37 am Post subject: |
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The Federation VT corvette was introduced via Communique, some months back. Smaller than a frigate, but movement cost is still 1/4 point. _________________
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mjwest Commodore
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Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Thu May 14, 2020 12:07 pm Post subject: |
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JohnDDW wrote: | Things generally "smaller" than frigates I suppose. Police Cutter (POL), Patrol Corvette (PC), etc. |
Yes, they all share the frigate's 1/4 (0.25) movement rate. _________________
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Steve Cole Site Admin
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Joined: 11 Oct 2006 Posts: 3832
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Posted: Thu May 14, 2020 3:59 pm Post subject: |
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Remember that FedCom cannot comprehend odd numbered divisions. The Fed VT is 1/4 and the Fed FF is 1/3 in SFB. In FC they are both 1/4 because there is no way to divide 1/3 across eight impulses. _________________ The Guy Who Designed Fed Commander
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JohnDDW Lieutenant JG
Joined: 11 Feb 2017 Posts: 41
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Posted: Fri May 15, 2020 5:50 pm Post subject: |
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Very good. Thank you everyone for helping me out. |
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Sgt_G Commander
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Joined: 07 Oct 2006 Posts: 529 Location: Offutt AFB, Nebraska
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Posted: Sat Jun 20, 2020 6:28 pm Post subject: |
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Would 3/8 work?? _________________ Garth L. Getgen
Master Sgt, US Air Force, Retired -- 1981-2007 -- 1W091A |
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Steve Cole Site Admin
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Joined: 11 Oct 2006 Posts: 3832
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Posted: Sat Jun 20, 2020 6:44 pm Post subject: |
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We use 3/8 for FLEET ships that are 3/4 in SQUADRON.
Ships small enough to need 3/8 for squadron would be too small in fleet. _________________ The Guy Who Designed Fed Commander
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mjwest Commodore
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Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Sat Jun 20, 2020 9:44 pm Post subject: |
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If suggested way back in the beginning of Federation Commander, I suppose 3/8 could have been a reasonable choice for the movement rate for the frigate. However, that would have produced a 3/16 movement rate for the fleet scale ships, and we have worked hard to not use any x/16 movement rates whenever possible. (There is one exception thus far, I believe.)
But, that's all water under the bridge, and it's too late to change the movement rate of frigates to 3/8.
Now, if you were talking about the VT (corvette), why would you want to give it a higher movement rate than the noticeably larger frigate? Given that the movement rate of the frigate is 1/4, there is no way to give the VT a movement rate of 3/8. So ... the VT is 1/4 just like the frigate. _________________
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