Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Drone sequence

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
Spacecowboy87
Lieutenant Commander


Joined: 03 Jan 2012
Posts: 209
Location: Colorado

PostPosted: Fri Apr 10, 2015 8:22 pm    Post subject: Drone sequence Reply with quote

Two ships (Klingon & Kzinti) exchange direct fire at a range of 1, with each ships #2 shield facing the enemy. On the ensuing launch phase, the Kzinti launches a stack of drones at the Klingon, but doesn't point them directly at the Klingon-- he points them to the hex aligned with his own #3 shield (that is, the drones are pointed to the hex the Klingon will be in if it moves directly forward). In response, the Klingon slips into the Kzinti's hex (the launch hex). NOW THEN-- do the drones immediately impact the Klingon's #2 shield, or are they required to move forward 1 hex in the direction of launch before turning back on the target, presumably with an HET?
_________________
Damn, these dice are cold!
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Sat Apr 11, 2015 4:59 am    Post subject: Reply with quote

They impact immediately on the facing shield (#2 in this case).

Basically, if a ship moves into the same hex as a drone that is targeted on it, the drone hits immediately. The drone does not have to leave the hex on its move, its facing is irrelevant, and it immediately hits that sub-pulse.

While it is true that normally a drone has to make its first move directly forward, that doesn't apply when the target of the drone is adjacent or in the same hex as the drone. In that case the drone uses rule (4F3e) to immediately use a high energy turn to face the target ship and impact.

As a more general principle, if a ship ever ends its movement in the same hex as a drone targeted on it, the drone will automatically impact. It doesn't matter if the ship ends its movement in the same hex as a drone that has not yet moved that sub-pulse, if the drone enters the hex of the ship that sub-pulse, or both units are occupying the same hex without moving. If a ship is done with movement for a sub-pulse and is in the hex of a drone targeted on it, the drone impacts that sub-pulse.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group