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brucesim2003 Lieutenant JG
Joined: 07 Oct 2010 Posts: 53
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Posted: Sat Apr 19, 2014 1:48 am Post subject: |
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That is quite a comprehensive scenario presentation. Keep them coming.
Cheers
Bruce |
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brucesim2003 Lieutenant JG
Joined: 07 Oct 2010 Posts: 53
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Posted: Sat Apr 26, 2014 2:51 pm Post subject: |
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Trying to purchase scenario 5 on e23, but I can't get past the confirm order page. ![Sad](images/smiles/icon_sad.gif) |
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Jean Site Admin
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Joined: 18 Sep 2008 Posts: 1733
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Posted: Sat Apr 26, 2014 9:29 pm Post subject: |
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The fifth historical scenario for Battlewagon has been released from the vaults of Nexus!
Battlewagon Article #5: Battlewagon Scenario -- Surigao Straits
You can get it on Warehouse 23: http://www.warehouse23.com/products/battlewagon-article-number-5-battewagon-scenario-surigao-straits
DriveThruRPG: http://rpg.drivethrustuff.com/product/129047/Battlewagon-Article-5-Battlewagon-Scenario--Surigao-Straits
and Wargame Vault: http://www.wargamevault.com/product/129047/Battlewagon-Article-5-Battlewagon-Scenario--Surigao-Straits
Historical Background: As part of Operation SHO-I, intended to disrupt the American landings at Leyte Gulf, the Japanese intended to send two groups through Surigao Straits. These ships were to link up with others off of the beaches and destroy the landing forces. The American planes spotted Admiral Nishimura's two battleships on October 23rd, and the Allies moved six old battleships under Rear Admiral Oldendorf to intercept.
The Americans were lying in wait for the Japanese ships. Motor torpedo boats had been harassing the Japanese force for hours. The scenario begins as the Japanese ships enter the confined waters of Surigao Straits and are attacked by U.S. destroyers. The Japanese ships must pass through the straits and
link up with the other Japanese ships at the U.S. landing area at Leyte to be successful.
Published in January, 1985, this scenario requires the second edition of Battlewagon. _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Jean Site Admin
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Joined: 18 Sep 2008 Posts: 1733
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Posted: Sat Apr 26, 2014 9:31 pm Post subject: |
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Bruce, it must be on their end. I'd suggest contacting them directly. ![Sad](images/smiles/icon_sad.gif) _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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brucesim2003 Lieutenant JG
Joined: 07 Oct 2010 Posts: 53
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Posted: Sun Apr 27, 2014 11:17 am Post subject: |
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I've got it now. It might have been bad timing with regard to the time you put it on the site. Maybe the front page was there but the file wasn't yet ready.
Cheers
Bruce |
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