Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Multiple Dockings

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Sun Mar 30, 2008 1:40 am    Post subject: Multiple Dockings Reply with quote

Is there any way to tell how many ships could be docked to a station (base) or to another ship? I couldn't find anything in the rules limiting how many ships could dock together.
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4069
Location: Dallas, Texas

PostPosted: Sun Mar 30, 2008 4:51 am    Post subject: Reply with quote

Near as I can tell, there is no limit to the number of units that can dock with each other. Note that docking is a single specific connection. So, if ship A is docked to ship B, and ship B is doced to ship C, there is no "docking relationship" (for the lack of a better term) between ships A and C.

Anything more complicated than that was not really considered by the rules. Before it becomes worth the effort to provide additional definition, I would ask why a bunch of ships are all docking with each other. It would not seem like a tactically advantageous maneuver. Note that docking requires a ship to be Stopped for the entire turn, and the ship cannot perform any kind of maneuver for the entire turn, including tactical manuevers and high energy turns.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Sun Mar 30, 2008 7:00 am    Post subject: Reply with quote

I can think of one reason why you'd want a bunch of ships docked to another: boarding actions.

E.g. I have shot off the Hood's engines, making it immobile, so I dock my ships to it and flood it with Marines (3 ships, 6 marines per turn per ship, plus transporters, potentially 18+15=33 marines in one turn). That'll capture anything pretty quickly.
_________________
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
Back to top
View user's profile Send private message Send e-mail
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Mon Mar 31, 2008 8:06 pm    Post subject: Reply with quote

I've submitted a scenario to SVC that features an Orion pirate raider docked to a salvage cruiser on Turn 1. My original intention was to have an additional light raider also docked to the salvage cruiser, but I wanted to go ahead with the playtesting, so I settled for only one docking.

The salvage cruiser can act as a mobile base of sorts for repairs on pirate ships when no established pirate base is in the area, so it is conceivable that two or three pirate ships could be docked to a salvage cruiser getting repairs done or transferring their booty.
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
Captain Jack
Lieutenant JG


Joined: 12 Nov 2012
Posts: 36
Location: Old York

PostPosted: Thu Dec 13, 2012 3:38 pm    Post subject: Reply with quote

Multiple docking can be a great help, because a ship docked to any base cannot be displaced by Andros! Shocked

All I would say, if you dock more than 2, then you will have restrictions on firing. (3 units out of same hex facing.)
_________________
Scourge of the Dreadnought, master of ph3, grandmaster of the RA ph3!

p.s also has a large share in a shuttle building company!
Back to top
View user's profile Send private message
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Fri Dec 14, 2012 12:50 am    Post subject: Reply with quote

But a ship docked to a ship that is docked to a base is not immune to being displaced.
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group