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Marauder Lieutenant JG
Joined: 23 Sep 2011 Posts: 28 Location: Vancouver BC
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Posted: Tue Feb 14, 2012 4:42 am Post subject: Shock! |
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Its been years since I played SFB, so I had to dig out the old rules and refresh my memory as to what shock was all about. I was surprised to see that it was basically the same mechanic as breakdowns... that got me thinking.
If a failed HET in ACTA is impulse crits - then it would be easy to do shock as well.
So for all those ships that suffer shock, most notably maulers - I think they could have a weapon trait called "Shock #". When a weapon like this is fired, you have to make a CQC - if failed you suffer a number of impulse crits equal to the # of the shock.
I realize that in SFB you actually totaled up shock over turns - it wasn't instant - however in SFB you also had a bonus to your first HET (or two), while in ACTA its far less reliable (but no book keeping). So I figured the insta crit with Shock was also fitting.
-Tim |
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Dal Downing Commander
Joined: 06 May 2008 Posts: 651 Location: Western Wisconsin
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Posted: Tue Feb 14, 2012 7:05 pm Post subject: |
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If you want to add shock for maulers you should keep it simple. Jet say that when a condition occurs that would result in shock just give the unit 5 automatic critical hits one in each location which would 5 damage points + the bonus damage hits from the table.
Before anyone says that's to harsh remember you could use the all hands on deck to attempt to repair all 5 critical locations. _________________ -Dal
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!" |
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Sgt_G Commander
Joined: 07 Oct 2006 Posts: 529 Location: Offutt AFB, Nebraska
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Posted: Tue Feb 14, 2012 8:36 pm Post subject: |
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Why would five critical hits = five damage points? _________________ Garth L. Getgen
Master Sgt, US Air Force, Retired -- 1981-2007 -- 1W091A |
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Dal Downing Commander
Joined: 06 May 2008 Posts: 651 Location: Western Wisconsin
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Posted: Tue Feb 14, 2012 9:28 pm Post subject: |
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Sgt_G wrote: | Why would five critical hits = five damage points? |
Because a critical "hit" counts as a solid hit (1 Damage) and then in addition you roll on the System Table. I said ignore the system roll and just give everything an increase of 1 critcal score.
And before you ask failing a HET states you simply advance the critical score by one per each additional 45 Degree Turn attempted. So in that case it is not a hit per se. _________________ -Dal
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!" |
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Sgt_G Commander
Joined: 07 Oct 2006 Posts: 529 Location: Offutt AFB, Nebraska
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Posted: Wed Feb 15, 2012 12:06 am Post subject: |
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Just wanted to make sure you're not adding the "Critical Score" as part of extra damage, based on the bad example on page 8. _________________ Garth L. Getgen
Master Sgt, US Air Force, Retired -- 1981-2007 -- 1W091A |
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