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Dan Ibekwe Commander
Joined: 08 Mar 2007 Posts: 453 Location: Manchester UK
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Posted: Sat Oct 10, 2009 12:27 am Post subject: Warp Speeds in FC |
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Just a bit of background 'fluff'.
Could these be made as simple as Base Speed 8 = Warp 1, Base Speed 16 = Warp 2 and Base Speed 24 = Warp 3?
The logarithmic scale used in SFB makes sense in 'canon' terms, but gives me a headache when I try to use it. _________________ We are Hydrans! NO ONE LIKES US! |
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OGOPTIMUS Captain
Joined: 10 Nov 2006 Posts: 980
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Posted: Sat Oct 10, 2009 1:14 am Post subject: |
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I can see where you're coming from. It can be hard at times to think in terms of "warp 2.88", and FC is supposed to simplify and streamline things.
Other than revising the whole system, the problem I can see with that is what is speed 32? Tactical warp ends at warp 3.2 (now that might be convenient with the definition of the warp scale and game scale).
Plus, warp 2 in all of Star trek isn't just twice warp 1.
On a small note, I think the currently defined scale is power law, not logarithmic. _________________ O.G. OPTIMUS
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Steve Cole Site Admin
Joined: 11 Oct 2006 Posts: 3839
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Posted: Sat Oct 10, 2009 2:50 pm Post subject: |
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In the oldest gospels, warp is cube light.
Warp 1 = speed of light
Warp 2 = 2x2x2 the speed of light (8 times the speed of light)
Warp 3 = 3x3x3 (27 times) the speed of light _________________ The Guy Who Designed Fed Commander
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