Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Question on New Fighter Rules
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
Sebastian380
Lieutenant SG


Joined: 07 Mar 2013
Posts: 149
Location: Toronto, Canada

PostPosted: Sun Aug 14, 2016 5:47 pm    Post subject: Question on New Fighter Rules Reply with quote

5Q1g2
In the case of allocating damage to a fighter swarm we ran into this situation in a recent game with the new rules.
The attacker fires two overloaded disruptors at a fighter swarm and scores 10 damage plus 10 damage. The owner of the fighters, as per rule 5Q1g2, decides to apply 10 damage to fighter number 1. Fighter number one had 12 points and now after the damage it has only 2 points left. The owner of the fighters then applies the next 10 damage to the same fighter--fighter #1--and so the fighter is destroyed but 8 points of damage are lost.
Did we play this out properly?
Back to top
View user's profile Send private message
terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Sun Aug 14, 2016 7:12 pm    Post subject: Reply with quote

According to my understanding of the rules, that is correct, yes.

The attacker does lose 8 points of damage. The fighter swarm rules do give the fighter-owning player a slight advantage in exchange for operating fighters in swarms.
_________________
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
Back to top
View user's profile Send private message Send e-mail
Sebastian380
Lieutenant SG


Joined: 07 Mar 2013
Posts: 149
Location: Toronto, Canada

PostPosted: Sun Aug 14, 2016 8:12 pm    Post subject: Reply with quote

Thanks Terry. The rules worked quite well on our first try.
Although it was frustrating for the attacking player (I was the attacking player) I can't say it influenced the game too much one way or another--I lost the scenario but it wasn't as a result of that attack.We'll keep playing the rules and I'll let the board know what we find.
Back to top
View user's profile Send private message
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3828

PostPosted: Sun Aug 14, 2016 10:30 pm    Post subject: Reply with quote

If you really want to be clever you fire the two disruptors on differen timpulses, but really, overloaded disruptors deserve better targets. That said, I have seen cases where a fighter really needs to die.
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Mon Aug 15, 2016 4:05 pm    Post subject: Reply with quote

You understood correctly.

That is probably the biggest advantage for using flights and swarms.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Sebastian380
Lieutenant SG


Joined: 07 Mar 2013
Posts: 149
Location: Toronto, Canada

PostPosted: Mon Aug 15, 2016 5:46 pm    Post subject: Reply with quote

There is a definite disadvantage to using all of one's fighters in a swarm so I think the ability to allocate damage is a balance that works well although when I met the rule first-hand it came as a surprise--I wouldn't have used both overloaded disruptors if I had known but that's on me.
I like the rules so far and Battlegroup Toronto will continue to play with them and post about our games.
Back to top
View user's profile Send private message
Brazouck
Lieutenant JG


Joined: 03 Jun 2010
Posts: 79
Location: France

PostPosted: Thu Aug 25, 2016 9:48 am    Post subject: Reply with quote

Hello,

Sorry but I can't found this new rules. Where are they please ?

Edit : In CL 51 That's it ?
I bought the master rulebook on warehous 23 wich says it will be updated with all new rules to come, do you know when it will be ?
_________________
http://space-brazouck.over-blog.com/
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Thu Aug 25, 2016 4:13 pm    Post subject: Reply with quote

These rules can be found in Communique #128. It is towards the end of the Communique.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3828

PostPosted: Thu Aug 25, 2016 5:59 pm    Post subject: Reply with quote

The fighter rules are still in playtest which is why they aren't in the reference rulebook.

Remember that "master" applies to SFB; equivalent products in FC use "reference".
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
Brazouck
Lieutenant JG


Joined: 03 Jun 2010
Posts: 79
Location: France

PostPosted: Fri Aug 26, 2016 7:29 am    Post subject: Reply with quote

Thanks to you all
_________________
http://space-brazouck.over-blog.com/
Back to top
View user's profile Send private message
Brazouck
Lieutenant JG


Joined: 03 Jun 2010
Posts: 79
Location: France

PostPosted: Fri Sep 02, 2016 11:48 am    Post subject: Reply with quote

Another fightersquestion, In what module do we get fighters counters and stats ?
_________________
http://space-brazouck.over-blog.com/
Back to top
View user's profile Send private message
terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Fri Sep 02, 2016 3:18 pm    Post subject: Reply with quote

If you mean Star Fleet Battles modules, they are in Module J. But those are SFB style counters as far as I know.

If you mean Federation Commander, then fighters for most empires have not yet been published in a module. Hydran Stingers are in Distant Kingdoms, which has Hyrans and counters for them. Ship Cards and details for non-Hydran fighters have also been published in Communique, which can be downloaded for free in the Commander's Circle section of this website. I don't think any Federation Commander-style counters have been published for those ships and fighters yet.
_________________
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
Back to top
View user's profile Send private message Send e-mail
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Sat Sep 03, 2016 11:26 pm    Post subject: Reply with quote

Terry is correct. You can get Hydran fighter counters in the Hydran module. Other fighters do not yet have counters, as the rules have not yet been formally published in printed form yet. They will be included in that future module.

If you want counters now, you can buy SFB counters as spare parts. The primary source would be Module J, but that would not have the prettier FC style counters. Some other modules also include fighters, but I am not sure if they include newer style printing.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Sun Oct 30, 2016 3:01 am    Post subject: Launching of planet-based fighters Reply with quote

I'm working on something that will have a dozen fighters based on a planet. Since it is a planet instead of a carrier, could multiple flights take off and land during the same Impulse?
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Sun Oct 30, 2016 4:44 pm    Post subject: Reply with quote

[Deleted because I was wrong. I will try again in a following post.]
_________________

Federation Commander Answer Guy


Last edited by mjwest on Sun Oct 30, 2016 6:49 pm; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group