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KRAG (a whole different game)

 
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Steve Cole
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Joined: 11 Oct 2006
Posts: 3828

PostPosted: Wed Mar 30, 2011 6:18 pm    Post subject: KRAG (a whole different game) Reply with quote

KRAG (Klingon Rapid Assault Group) is a separate game that is two or three years away. It is "one man, one counter" and is designed to handle combat inside a starship. I mention it here only in case somebody want to know what KRAG is. I am not accepting submissions, suggestions, or even questions at this point. I have to do SFM (and some other stuff) first.
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Darkwing
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Joined: 23 Oct 2010
Posts: 249
Location: ZZ 9 plural Z A

PostPosted: Wed Mar 30, 2011 10:27 pm    Post subject: Reply with quote

Now THAT sounds cool!
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gurps_gm
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Joined: 25 Jun 2010
Posts: 93
Location: Alameda, CA

PostPosted: Tue May 10, 2011 5:35 am    Post subject: Reply with quote

Just a thought. The GURPS combat system can substitute for boarding party OPs.
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leathernsteel
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Joined: 07 Jun 2011
Posts: 196
Location: Orlando, FL

PostPosted: Fri Jul 15, 2011 12:07 am    Post subject: Reply with quote

I intend to play KRAG when it comes out.
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domingojs23
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Joined: 30 May 2010
Posts: 166
Location: Wellington NZ

PostPosted: Fri Jul 22, 2011 8:24 pm    Post subject: Reply with quote

Now that PD Traveller will be coming out, there perhaps could be a "soft launch" of the KRAG concept using MGT rules.
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Steve Cole
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Joined: 11 Oct 2006
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PostPosted: Sat Jul 23, 2011 3:58 pm    Post subject: Reply with quote

I'm sure any RPG rules could be used for that, but KRAG is intended to be it's own game.
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Sevya
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Joined: 02 May 2008
Posts: 3

PostPosted: Tue Dec 20, 2011 6:26 am    Post subject: Reply with quote

Just based on the description, it sounds like KRAG is more the game I'm looking for. I'll keep an eye open for updates.

Sevya
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aramis
Lieutenant JG


Joined: 25 Jul 2011
Posts: 59

PostPosted: Wed Dec 21, 2011 5:50 am    Post subject: Reply with quote

Steve Cole wrote:
I'm sure any RPG rules could be used for that, but KRAG is intended to be it's own game.


Depending on the detail level, KRAG may wind up used as an RPG.
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Sevya
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Joined: 02 May 2008
Posts: 3

PostPosted: Wed Feb 08, 2012 5:46 am    Post subject: Re: KRAG (a whole different game) Reply with quote

Steve Cole wrote:
I am not accepting submissions, suggestions, or even questions at this point.


I don't intend to be pushy, but will you let us know when you are accepting these? I have something in mind that I'd like to have considered for this game.

Sevya
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Steve Cole
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Joined: 11 Oct 2006
Posts: 3828

PostPosted: Wed Feb 08, 2012 7:11 pm    Post subject: Reply with quote

I probably won't consider any input until the game is past the design stage and into playtesting. At this point, nobody outside of my office knows enough about where the game is going to give any real input. (Some work on project T will probably move right into Krag.) If you want to send me an email you can, but you may not get a response. (I have gotten a lot of email over the last year, 99% of which clearly has no idea what the game is about. One guy wanted to suggest some rules for tanks, but i don't see how you maneuver a tank inside a starship.)
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jmt
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Joined: 08 Oct 2006
Posts: 394
Location: Plano, TX

PostPosted: Wed Feb 08, 2012 11:08 pm    Post subject: Reply with quote

Steve Cole wrote:
One guy wanted to suggest some rules for tanks, but i don't see how you maneuver a tank inside a starship.)


Boarding action on a Dominator? Shocked
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Bolo_MK_XL
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Joined: 16 Jan 2007
Posts: 836
Location: North Carolina

PostPosted: Wed Feb 08, 2012 11:28 pm    Post subject: Reply with quote

I don't believe even a Klingon Marine would do a boarding action on a Dominator, by the time you could beam over, your on a ticking time bomb, just waiting for the explosion --
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Aabh
Lieutenant SG


Joined: 27 Aug 2011
Posts: 134
Location: Arvada, Colorado

PostPosted: Thu Feb 09, 2012 1:34 am    Post subject: Reply with quote

I wouldn't try a boarding action on a Dominator Shocked

I'm looking forward to hearing more about this as well! Very Happy
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