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What are the optional rules you use the most? [POLL]

 
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What are the optional rules you use the most?
May Draw Top Card from Discard Pile
20%
 20%  [ 1 ]
Second "Follow-Up" Attack for Active Player
0%
 0%  [ 0 ]
Player Order Cards
20%
 20%  [ 1 ]
Traditional Rules (Fully Operable until Destroyed)
0%
 0%  [ 0 ]
Ship Selection Options (Three Different Options)
20%
 20%  [ 1 ]
End Game Conditions (Five Different Options)
0%
 0%  [ 0 ]
Single Race Play
20%
 20%  [ 1 ]
None of the Above (Other: Post Below)
20%
 20%  [ 1 ]
Total Votes : 5

Author Message
droberts441
Lieutenant JG


Joined: 21 Jul 2008
Posts: 40
Location: Sacramento

PostPosted: Mon Mar 22, 2010 9:32 pm    Post subject: What are the optional rules you use the most? [POLL] Reply with quote

I am usually a luker more than a poster, but since my request was granted for SFBF to have its own Forum here, I figured I would ask a poll to contribute to the new forum.

I don't use optional rules for most games. I generally try to play Advanced Rules without Optional Rules for the different games I play (makes it easier to play with others sometimes if everyone is on the same "official" rules), but ocassionally Optional Rules are just too good to pass on.

I am interested in the Optional Rules for SFBF you use the most and/or your favorite rule.

Tell us why you like it so much, and why the rest of us should play with the rule.

Note: I couldn't fit all of the different rules in the poll, so I tried to use the one I thought people used the most.
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Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Mon Mar 22, 2010 9:36 pm    Post subject: Reply with quote

We in Battlegroup Murfreesboro try to avoid optional rules whenever possible.
That being said, we do try to use every "official" rule out there, including advanced rules.

In a 4 or more player game however; we will use the Player Order cards - just to liven things up.
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Commander, Battlegroup Murfreesboro
Department Head, ACTASF
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pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Tue Mar 30, 2010 12:12 pm    Post subject: Reply with quote

I think that the ability to draw to the top card of the discard pile adds a lot more to the game. For example, if you just used a reinforcement card, you have to discard something to keep the opponent from getting it. In my opinion, it also makes the game more realistic.
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