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  Topic: Starting an training academy for FC at my FLGS
pipboy101

Replies: 10
Views: 10989

PostForum: General Discussion   Posted: Thu Apr 11, 2013 7:31 pm   Subject: Starting an training academy for FC at my FLGS
Here is the rough draft of the first training mission in our Academy. C&C please.

Federation Commander Academy

Starship Training Simulator Mission One: Scan and disable or destroy the freigh ...
  Topic: Starting an training academy for FC at my FLGS
pipboy101

Replies: 10
Views: 10989

PostForum: General Discussion   Posted: Thu Apr 11, 2013 11:39 am   Subject: Starting an training academy for FC at my FLGS
This weekend will be the first full test of my "academy" training set up. Today, the main parts of the first three missions will be placed into a word file in order for proof reading before ...
  Topic: Starting an training academy for FC at my FLGS
pipboy101

Replies: 10
Views: 10989

PostForum: General Discussion   Posted: Tue Apr 09, 2013 5:03 pm   Subject: Starting an training academy for FC at my FLGS
I think that's a great approach to teaching the game. It reminds me of the tutorial missions in the old Starfleet Command computer games.

That kind of what I am shooting for. I should have two peop ...
  Topic: Starting an training academy for FC at my FLGS
pipboy101

Replies: 10
Views: 10989

PostForum: General Discussion   Posted: Tue Apr 09, 2013 2:45 pm   Subject: Starting an training academy for FC at my FLGS
I started work on my "Academy" for new players last weekend. Was able to teach someone with no gaming experence at all the basics of power regulation, movement and basic shooting in under tw ...
  Topic: Carriers
pipboy101

Replies: 142
Views: 115613

PostForum: General Discussion   Posted: Tue Apr 09, 2013 11:20 am   Subject: Carriers
I completely agree that the reason I love FC is that there is very little clutter. One of the owners if the store was watching a game of FC and was wondering where all the counters were and admazed on ...
  Topic: My FC First Missions box art
pipboy101

Replies: 19
Views: 20085

PostForum: General Discussion   Posted: Sat Apr 06, 2013 4:47 am   Subject: My FC First Missions box art
During my breaks at work I will throw something together. Just a quick outline and the key points. Movement was the hardest for me so I will start there.
  Topic: My FC First Missions box art
pipboy101

Replies: 19
Views: 20085

PostForum: General Discussion   Posted: Fri Apr 05, 2013 8:27 pm   Subject: My FC First Missions box art
For some people they just can think on a hex map. I print out the template a long time ago when I started learning. But quick did I find out the hex system is much more precise and better for this typ ...
  Topic: My FC First Missions box art
pipboy101

Replies: 19
Views: 20085

PostForum: General Discussion   Posted: Fri Apr 05, 2013 7:13 pm   Subject: My FC First Missions box art
Thank you for such a quick reply. This will help out greatly with our new gamers and getting them into the FC. I found the hardest thing in getting people into this game was that when you say that all ...
  Topic: My FC First Missions box art
pipboy101

Replies: 19
Views: 20085

PostForum: General Discussion   Posted: Fri Apr 05, 2013 12:35 pm   Subject: My FC First Missions box art
I am going to start demos and an "academy" at my FLGS in a month or so. This is a great idea and want to do the same thing for our gamers. Where did you get the printing done and how much di ...
  Topic: Kansas City area?
pipboy101

Replies: 17
Views: 42020

PostForum: Local Groups & Retailers   Posted: Fri Apr 05, 2013 4:30 am   Subject: Kansas City area?
Getting in as many games as I can vs many players and solo games. Doing this since I am a SR and will be running some upcoming demo games at The Basement Games. Josh is one of the store owners and he ...
  Topic: Kansas City area?
pipboy101

Replies: 17
Views: 42020

PostForum: Local Groups & Retailers   Posted: Wed Apr 03, 2013 7:10 pm   Subject: Kansas City area?
We are going to be setting up some Fed Com games at The Basement Games in Kansas City North. Will post more info on time and date when I have it.
  Topic: Speed 40 Plasma
pipboy101

Replies: 75
Views: 37613

PostForum: General Discussion   Posted: Tue Feb 22, 2011 12:15 pm   Subject: Speed 40 Plasma
My comment was stating as a base speed. I do understand that most vessels can hit 32 but at a high cost. That high cost of dealing with plasma torps is a great tactic since it can push an enemy vessel ...
  Topic: Speed 40 Plasma
pipboy101

Replies: 75
Views: 37613

PostForum: General Discussion   Posted: Tue Feb 22, 2011 6:03 am   Subject: Speed 40 Plasma
I have found that the use of plasma is more of a tactic than a weapon. I know that sounds odd but here me out. Plasma at speed 32, while it is the fastest object in the game it is more useful to make ...
  Topic: Hiding in a corner
pipboy101

Replies: 26
Views: 29369

PostForum: Tactics   Posted: Thu Feb 17, 2011 6:35 pm   Subject: Hiding in a corner
Eric,

I have not played that mission but is the planet in the corner which you are sitting 0 at? I can understand sitting 0 at the target if you are defending a target but this topic is about going ...
  Topic: Hiding in a corner
pipboy101

Replies: 26
Views: 29369

PostForum: Tactics   Posted: Thu Feb 17, 2011 3:45 pm   Subject: Hiding in a corner
I have found that speed 0 or 0+1 is only handy right in the start of an game against an aggressive player while playing on a fixed map. This is especially true when I am playing races with a poor turn ...
 
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