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  Topic: Klingons vs Hellbores, any tips?
kboruff

Replies: 6
Views: 27127

PostForum: Tactics   Posted: Sat Jul 28, 2018 1:02 pm   Subject: Klingons vs Hellbores, any tips?
I've tried this match up again and again with Klingon D5W and a Hydran Dragoon (no Stingers) on a fixed map.

If the hydran plays the waiting game, eventually, the Klingon is run into a corner and ...
  Topic: 5D6b Linked Ships (Tractor Beams)
kboruff

Replies: 5
Views: 13930

PostForum: Rules Questions   Posted: Sun Jul 22, 2018 10:25 am   Subject: 5D6b Linked Ships (Tractor Beams)
It is intended to be both ways. In the offending sentence, towed is not meant to reflect who established the tractor or not, but is meant to reflect who is controlling movement or not.

So, if a sh ...
  Topic: 5D6b Linked Ships (Tractor Beams)
kboruff

Replies: 5
Views: 13930

PostForum: Rules Questions   Posted: Sat Jul 21, 2018 1:45 pm   Subject: 5D6b Linked Ships (Tractor Beams)
I totally understand now. Thanks!

For the following statement:


two if the ship being towed is twice (or more) the movement cost of the towing ship.

I was interpreting movement cost as move ...
  Topic: 5D6b Linked Ships (Tractor Beams)
kboruff

Replies: 5
Views: 13930

PostForum: Rules Questions   Posted: Sat Jul 21, 2018 8:07 am   Subject: 5D6b Linked Ships (Tractor Beams)
I'm having a reading comprehension problem with the following statements:

Only the ship which put more energy into movement actually moves. Reduce its Baseline Speed by one level;

This makes s ...
  Topic: Phaser-G option for Orions
kboruff

Replies: 3
Views: 10797

PostForum: Rules Questions   Posted: Sun Jul 09, 2017 3:32 pm   Subject: Phaser-G option for Orions


That said, if option #3 wasn't the answer, then the only other real option is that nothing can carry a phaser-G because it isn't listed for any option mount for any ship.

I thought the same thi ...
  Topic: Orion Questions
kboruff

Replies: 5
Views: 12772

PostForum: Rules Questions   Posted: Sun Jul 09, 2017 2:54 pm   Subject: Orion Questions
In general, WPN denotes full option mounts, while DRN denotes limited option mounts. Not the clearest system, I guess, but it is what was done. So, on Orion ships, DRN does not mean "drone", ...
  Topic: Orion engine doubling question
kboruff

Replies: 10
Views: 17626

PostForum: Rules Questions   Posted: Sun Jul 09, 2017 1:25 pm   Subject: Orion engine doubling question
Some ships double both but only lose 1 engine box, IIRC. the LR loses only one box if it doubles both engines. At fleet scale, it marks the "warp det" box, and if the warp det box is marked ...
  Topic: Orion Questions
kboruff

Replies: 5
Views: 12772

PostForum: Rules Questions   Posted: Sun Jul 09, 2017 11:37 am   Subject: Orion Questions
In SFB, the Battle Raider has five full options. However, during playtest there was much whining* about the ability of the ship to carry five photons or five Pl-F. So, the wing mounts were "nerfe ...
  Topic: Evasive Maneuvers
kboruff

Replies: 22
Views: 41290

PostForum: Rules Questions   Posted: Sun Jul 09, 2017 10:22 am   Subject: Evasive Maneuvers
Yes, it looks like you got it.

Excellent! The last thing I have to be clear on is how many impulses I have to wait to terminate EM.

Emergency deceleration and end of turn aside, I have to wait ...
  Topic: Phaser-G option for Orions
kboruff

Replies: 3
Views: 10797

PostForum: Rules Questions   Posted: Sun Jul 09, 2017 9:43 am   Subject: Phaser-G option for Orions
Any mount that can hold a phaser-1 can have a phaser-G, but no ship can have more than one phaser-G.

I do not see the 'section mark' annotated for any ship's option mounts listed in 5L1a.

1. I' ...
  Topic: Turning without moving forward
kboruff

Replies: 6
Views: 14911

PostForum: Rules Questions   Posted: Sat Jul 08, 2017 12:11 pm   Subject: Turning without moving forward
See the second example for (2B2b). It give an explicit example of a Fed frigate doing exactly that.

Excellent! I was searching for an answer to this very topic and am surprised I missed this specif ...
  Topic: Evasive Maneuvers
kboruff

Replies: 22
Views: 41290

PostForum: Rules Questions   Posted: Sat Jul 08, 2017 8:58 am   Subject: Evasive Maneuvers
Ok, I see it in 2D4d:

Evasive Maneuvers do not continue into the next turn (unless power is spent in the Energy Allocation Phase of that turn, which counts as an Announcement for purposes of termin ...
  Topic: Evasive Maneuvers
kboruff

Replies: 22
Views: 41290

PostForum: Rules Questions   Posted: Fri Jul 07, 2017 2:48 pm   Subject: Evasive Maneuvers
You have to pay every turn.

Thank you sir! You've been most helpful as I learn the rules.
  Topic: shield reinforcement after emergency deceleration
kboruff

Replies: 8
Views: 15665

PostForum: Rules Questions   Posted: Fri Jul 07, 2017 10:10 am   Subject: shield reinforcement after emergency deceleration

And note that this is un-disabled batteries, too. So, if you are damaged and have no remaining un-disabled batteries and you perform Emergency Deceleration, and reinforcement energy will be wasted, ...
  Topic: Evasive Maneuvers
kboruff

Replies: 22
Views: 41290

PostForum: Rules Questions   Posted: Fri Jul 07, 2017 9:56 am   Subject: Evasive Maneuvers
Evasive maneuvering must be paid for every turn it's used. Is this correct?

For example, if I pay for EM during impulse #8 (for whatever reason... maybe to avoid being tractored) and wish to contin ...
 
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