June 2007
Download Transmissions

The latest Communique brings you more ship cards, scenerios, fiction and more news from the Star Fleet Universe! It can be downloaded from the Legacy Site. Don’t forget, you have to register before being able to download the latest full color Communique!

Star Fleet Universe News

The Legacy Site has undergone a major makeover. The new front page (by Matt Cooper) is now much more professional (not to mention prettier). Matt has also added a Site Map with buttons for the most-wanted areas, and a Master Site Index which lists everything on the site with direct links to it. Please keep your eyes open as the changes continue and report any typos and give suggestions. This is your site, let's work together to make it better!

We are looking for a few good Star Fleet Ambassadors! As the marketing director, I can't be everywhere and that's where you come in! Do you go to gaming forums like Board Game Geek, RPG Net, or The Miniatures Page? Then WE NEED YOU! To get complete details of the Ambassador program, please see the Federation Commander Ambassadors category on the Federation Commander forum.

FC Forum Hot Topics

The Federation Commander Site and Forum continues to grow as more gamers find it. This month’s Hot Topics include a thread titled “5S Special Sensors in CL 35” located under the Rules Questions category. Another popular thread is the “Fan Made Ships” which can be found in the General Discussion category. For new players, the Legacy Discus forum can make one feel overwhelmed and lost whereas the new Federation Commander Forum is a little easier to manage as a newcomer. Come see what all the commotion is a about and join the Federation Commander Forum now!

FC Tactic of the Month
VOLLEY VOUZ

 In Federation Commander, all firing during the same impulse is considered to be simultaneous, but is resolved as separate volleys. Rule (3A4) defines a volley as "...all of the direct-fire weapons of a single ship fired during a single impulse at a single target..." Rule (3D2) allows the attacker to decide the order in which volleys are resolved. Does the order in which they are resolved matter? It certainly does matter!

In most instances, the largest volley should be resolved first, as it has the greatest chance of knocking down a shield, which will prevent any further volleys on that shield from being reduced by shield reinforcement. Additionally, if any internal damage is scored, you may get lucky and take out a battery or two which will help reduce the ability to reinforce against future volleys and volleys scored on other shields. But is there ever a time when you'd resolve volleys in a different order? It depends on the tactical situation. (More...)

Café Press
Cafe Press

Café Press is an online market place that allows the Star Fleet Universe to produce unique products such as coffee mugs, t-shirts, tote bags, and more with the Star Fleet logos, cover art, and other artwork used for our products. We have added tons of new shirts, mugs, and other products. Want something you don’t see? Please contact Matt Cooper (Graphics Director) with your request. Visit our Star Fleet Café Press Store for a complete listing of the products available.

SFB Tactic of the Month
SUICIDE GOTCHA

Getting your suicide shuttles to impact your opponent usually requires the ships to be at range one with the enemy either not moving next impulse or moving into a predictable hex. If this situation develops on Impulse #10 or #21, you have another trick to use. Launch the shuttle at speed five. After consulting the impulse chart, your opponent will see that speed five is not scheduled to move next impulse. (More...)

F&E Strategy of the Month
THE BATTLE OF THE LINE BEGINS AT HOME

The arrival of Strategic Operations finally allows us to understand how the Hydrans were able to rebuild their fleet in the Old Colonies to the strength necessary to break through the Lyran Firewall. The problem is that when the Hydrans are forced from Hydrax, they must first sink most of their income into simply rebuilding their shipyard before they can even think of rebuilding the Royal Navy. (More...)

 

New Releases

Communique #18 is now available in the Commander's Circle.

Captain's Log #35 was shipped to wholesalers on 21 May and to mail orders a week later. SKU 5735, retail $18.95

Federation Commander: Academy (the low-cost way to join the fun of the new fast-playing space combat game) was shipped to wholesalers on 21 May and to mail orders a week later. SKU 4003, Retail $24.95

Star Fleet Battles Module R11 Support Ships will be released at Origins. SKU $5630, retail $23.95

Federation Commander: Battleships Attack, the most-anticipated product of the year, will be released at Origins. SKU 4104, $29.95

Boosters #19-21, Squadron Boxes #19-21, and Border Box #7 will ship during July and August.

Origins Convention

Make sure to make plans for the ORIGINS CONVENTION in July! Here's some of what you can look forward to if you plan on attending:

Wednesday night Sing-along: 4 July, in the food court, 7pm
Tournament opens 9am on 5 July.
Finalist list closed 11pm on 6 July
Tournament playoff rounds Saturday 7 July
Final battles, 8 July

We have made it possible for players participate in the SFB National Championship tournament from their home cities via Star Fleet Battles On-Line. Check www.StarFleetGames.com/discus for updates on this, or just ask us.

Star Fleet Fiction
Rescue on Roon

0200 hrs, The Swaggering Dragon,
North Roon City, Planet Roon

Let me get you another round," the waitress said, whisking away the empty glasses. Christopher Plemmons nodded vaguely and returned his attention to the girl across the table. She was sweet and pretty and seemed genuinely interested in his plight.

I can't blame Father too much for bringing me here," Christopher said, "at least not since I met you."
I feel the same way," Kaelyn replied. "I was happy in the country where I could walk and ride my renoth across the fields, but Daddy got a big promotion and dragged me here to Roon City where I don't know anyone. The locals are such snobs. They won't hardly talk to me since I am just a 'country girl' and don't know anything about the city. I haven't had a single friend until I met you." (More...)

Ask Admiral Growler

ELECTRONIC WARFARE
Michael C. Grafton asks: Can a ship on passive fire control (D19.0) accept lent ECM? Generate its own ECM?
ANSWER: Yes. Yes.
Follow-up question: Can a ship continue to generate ECM while a Wild Weasel is unvoided?
ANSWER: It can generate ECM, but not ECCM (J3.43).
Follow-up question: When does the activation of fire control void a WW and the passive benefit? Does the AFC void a WW or negate the passive bonus immediately or when the delay period for the benefit is over?
ANSWER: The weasel is voided immediately when fire control is activated (J3.40), unless activation occurs during the explosion period (J3.2112). (More...)

Federation & Empire Q&A

QUESTION: When does a planet become part of the Supply Grid? The example is the Klingons recapture Cygnus on T8A. Does Cygnus become part of the Supply grid at the begining on T9C. Rule (413.2) reads "Captured (or recaptured) planets form part of the Supply Grid at the beginning of the Player Turn after they are captured (or recaptured)." It would seem that the rule is written to have a six-month delay, but in this case it's not going to happen.

ANSWER: There is not a six-month delay. The rule means the planet joins your grid at the start of the next player turn, regardless of whose player turn that is. So if you capture a planet on your own player turn, it joins your grid at the start of the next enemy player turn.

QUESTION: A Romulan Snipe is in supply at start of the Alliance Player Turn. During Alliance Operational Movement, the Snipe is put out of supply. At the instant of Combat, the Snipe is still out of supply. The Romulan player wishes to use cloaked evasion. The cloaked evasion rule states that any ship that is "in supply" can use cloaked evasion. Is this reference to "in supply" referring to in supply for purposes of combat, or in supply at the instant of combat?

ANSWER: The rules (410.22) state that a unit in supply at the start of a player turn is in supply for purposes of combat. Since cloaked evasion of part of the Combat Phase, the ship can use that rule. (More...)